I have just remembered about an obscure W*ndows feature: debug messages (a lame-arse feature cloning syslogd(8) and only available in a debugger). So I set myself to use this having fond a debug message viewer http://alter.org.ua/soft/win/dbgdump/DbgPrnHk_v9a_all.rar.
The question was how to log to stderr when running as a console app (under perl.exe) and to the debug message subsystem if running as a non-console app (unde wperl.exe)?
I found no direct answer but kernel32!GetConsoleTitle can be used in an indirect way to answer this question:
I must say that Dave Roth's book Win32 Perl Scripting: The Administrator's Handbook was an eye opener to all sorts of deliciously perverse Perl/Win32 programming tidbits.#!perl -w
use strict;
use Win32::API;
use File::Basename qw(basename);
my $myself = basename($0);
Win32::API->Import("kernel32", 'OutputDebugStringA', 'P', 'V');
Win32::API->Import("kernel32", 'GetConsoleTitle', 'PN', 'I');
sub DbgPrint
{
OutputDebugStringA("$myself\[$$\]: ".join('' => @_)."\r\n");
}
sub isConsole()
{
my $title = 'x' x 128;
my $r = GetConsoleTitle($title, 128);
return if $r == 0;
return if $title =~ /^x+x$/;
return 1;
}
sub Log
{
not @_ and return;
return print(STDERR @_, "\n") if isConsole();
return DbgPrint(@_);
}
main::Log "Testing";
-ulianov
P.S. Why not use the Event Log subsystem? Because is sucks even more than the debug messages subsystem! and because I like obscure features and because the debug messages are not on-disk persistent.